So instead of having 1 x Artillery Regiment support 9 x Tank Battalions, you have the same Artillery Regiment supporting only 3, for example. In reality the reason why divisions got smaller is the fact that the amount of support increased. And you are worried about players employing large divisions? Let them! I can quote every single country that used tanks on a large scale and the one thing common throughout is that divisions got *smaller* as the war progressed. And in 1944 ? *Reduced* again to 3 x Armored Battalions. What happened in 1942? The Divisions were *reduced* to 2 x Armored Regiments, 3 x Armored Battalions each, 6 Armored Battalions total. USA ? Start out with Armored Divisions organized as 3 x Armored Regiments each with 3 x Armored Battalions for a whooping 9 x Armored Battalions total per division. Beginning 1942 the USSR switched to using Tank Brigades (essentially very small divisions) consisting of 2-3 Tank Battalions. USSR fielded short-lived Tank Divisions consisting of 2 x Tank Regiments with 4 x Tank Battalions each. And no, it wasn't Germany losing the war. Why did Germany's Panzer Division start out with 2 x Panzer Regiments with 2 x Panzer Battalions each in 1940 (4 x Panzer Bat total), then in 1942 this was slashed to 1 x Panzer Regiment with 3 x Panzer Battalions (3 x Panzer Bat total) and then finally in 1944 1 x Panzer Regiment with 2 x Panzer Battalions (2 x Panzer Bat total). It’s not worth the headaches.What does "optimal" even mean? Largest division you can field ? If so, then did divisions in real-life get smaller as the war dragged on? If I ever platt any franchise mode, I just turn trading off. This is absolutely insane.Īnd I would argue that there is not a single sports game in the market that has trade logic AI worth investing time in. I EASILY had a deal in place for Mike Trout. You can literally get any player you want via trade for virtually nothing. I thought SDS said in the lead ups to this release that they were re-evaluating trade logic and putting more value on young elite talent?! LOOK at what the computer is offering in return. Put RF Jorge Solar (C) and SP Danny Duffy (C) up for trade to see what they would fetch. After looking around, I tried the Trade Finder.
I'm waiting for full minors rosters, so haven't started a Franchise yet, but thought I'd poke around it to take my first look. If people want that, you can just edit your own players to whatever you want lol. It's no fun ripping off the CPU for good players. If I personally put myself in the shoes of the opposing team's GM and ask if I would be happy with this return. It's amazing they can land a helicopter on Mars but can't produce ps5 consoles on Earth.
Waiting on a ps5 console if and when one becomes available at a reasonable price. Having said that I do not have mlbts21 yet. There is more to it but trust me it's not going to allow for a bunch of rip off trades. Multiple player trades must be equal number of players and the highest rated player on the cpu team must be on the trading block. Single player trades must be same position or cpu team position of need on the trading block. I use self imposed trade restrictions which allow some trades but not enough to develop an elite team in exchange for peanuts.Įven number of players traded on both teams.